

Only 4 types of races are able to rebirth as a new Lona: Human, Moot, Deepone and Abomination

The level of the player is reserved, as well as the item kept inside the bank.(It is similar to a new game+) Rebirth allows player to start over again once Lona is dead. The cross breeding matrix comes from the setting file 51_System_Settings_Cross_Breed.rb.Male Deepone is still considered "Fishkind" for reproduction, which means the race chance is follow the "Fishkind" row(tested).Deepone column is used only when Lona transformed to true Deepone before preg cycle set, else apply Human column.the total probability don't have to be 100%. If you intentionaly want to kill Lona and start new game+ its recommended to get as much as you can from current runįor example sell your ID (you will get new one), sell everything you have or put it to the bank Restarting all quests and progrees on time based Achivements.Items in your bank (everything else will be lost).

Keeping Lona's trait points and level (you will have to reassign them, you can pick different class).Rebirth is practically starting a new game, while: Don't spam click Fortune Tellers words too fast, or you may skip it If Lona is killed in any way after standard "Game Over" screen will appear Rebirth Options. Kids can be abandoned in Northern Saint's Church, while keeping rebirth option.While kept in inventory kids will be sucking Lona's milk after every half-day, it can't be resisted and costs STA and food.If Lona lose, like is taken to slavery etc.Kids can be put on a ground. !!KIDS ON GROUND CAN BE KILLED AND LOST!!.Humanlike ones works like "Rebirth Tokens" Monster races can be sold to Elise.īabies can be kept in your inventory as Items. Indeed, the Parthians were important, active, and powerful agents in these events, something often obscured or overlooked because of the inherent Roman focus and bias of the Graeco-Roman literary tradition and modern scholarship.First Lona needs to become pregnant with any NPC, depends with who, will give you differentĬhance for giving birth to different races. Further, this article challenges the misguided traditions that, first, describe the Parthians as feeble, passive, and duplicitous in their interactions with foreign powers and, second, that blame the incompetence or weakness of the Parthians' enemies to explain their actions and successes. The propensity of modern scholarship to villainize and criticize Crassus follows ancient propaganda and stems in part from a lack of understanding of the geopolitical realities that Parthia and Rome faced in the middle 50 s. Centuries of anti-Crassus propaganda have led most scholars to discount or overlook the critical agency of the Parthians in the conflict and the serious implications of Gabinius' actions in 56-55, while blaming Crassus for indefensible Roman aggression and greed. This article breaks from the dominate Rome-centric, anti-Crassus traditions concerning the investigation of the origins of this conflict. This article reevaluates the origins of the First Romano-Parthian War (56/5-50 BCE) to better understand the different perspectives, policies, and objectives of the various Parthian and Roman leaders in the early and middle 50 s that helped forge the great rivalry that emerged between Parthia and Rome.
